95% of people will never solve this: 🍎 × 🍌 = 28187215600838032866278821🍍 × 🍎 = 5904165027706464812034194807071 Can you find positive whole values for 🍎, 🍌, and 🍍? Answer: 🍎🍌🍍, groups of two, decimal to ASCII (Submitted by an anonymous writer)
Scorching the Enemy
Mission: Keep It Going (CH. 1 Finale – Part 2) (C1S12) Keepers: Doug ♂ (Lola ♀), Richard (Miki), Alan (T’ggar), Christian (Asher d’Deneith), Aaron (Xander) DM: Rj (Tanarion d’Tharashk) Objectives: Save the populace of the Shadow Marsh and the Eldeen Reaches and stop Draal Dhur. Outcome: As violent mania swept through the crowd, the cult […]
Keepers of the Music
Mission: Keep It Going (CH. 1 Finale – Part 1) (C1S11) Keepers: Doug ♂ (Lola ♀), Richard (Miki), Alan (T’ggar), Christian (Asher d’Deneith), Aaron (Xander) DM: Rj (Tanarion d’Tharashk) Objectives: Reach out to the populace of the Shadow Marsh and the Eldeen Reaches to gather those capable of following in the Gatekeeper’s footsteps and persuade […]
Hags and Blow
Mission: Nerves like a trigger waiting to be pulled, aint it nice (C1S10) Keepers: @Alan (T’ggar) @George (Baldwin de Lysiugnian) @Toni (Jinnis d’Kundarak) @Daniel (Sam Helfen) @Abby (Sasha Novikov d’Phiarlan) DM: Mako (Cypress) Objectives: Track down who or what is actively making the Nadai stronger and keep this drug from accelerating. Outcome: A chilling new […]
Seal Team Three
Mission: Keep It Together (C1S9) Keepers: David S (N-D311 “En-Dell”), Alan (T’ggar), Christian (Asher d’Deneith), Aaron (Xander), Jerome E. (Arc) DM: Rj (Tanarion d’Tharashk) Objectives: Coordinate with other Keeper teams to stop the Closed Circle’s coordinated attack on multiple seals. Outcome: Deep within the haunted reaches of the Shadow Marshes, the Oath Keepers undertook a […]
Grave and the Fireflies
Mission: Pirate…Cowboy?…Rebel Radio (C1S8) Keepers: J-Dub He/They (BoomBoom), hekate (Traeceur Paralette), Toni (Jinnis d’Kundarak), Mendel [Clayton d’Vadalis], Alan [T’ggar] DM: Grayson (DM) Objectives: Pick up a particular tool that will help ‘get the truth out’. Report: An unassuming inn visit took a chilling turn for a group of adventurers when a late-night melody triggered a […]
Library Card
After that whole fiasco with the Nadai enhanced madness and Dral Dur, our reputation, tarnished. Without the kingpins of the Nadai trade in custody, the Accord Keepers seem like the easiest one to blame for how poorly things went. Regardless, the work continues. We get sent to the library of Korranberg looking for clues onto […]
Framed!
I didn’t do it! Those diplomats were killed by the treacherous triad known as Jetstream Sam, Sundowner, and Monsoon. We did our best to prevent this assassination but Sam defeated us on the road and stole my papers, then planted them on the dead delegation to besmirch the great Helios and the Accord Keepers, but […]
Shadow Play II – A Riveting Spectacle in Wroat
We learned that Dr. Darling was translating copies of stone tablets from the Mournlands. He got the documents from Dr. Dennis Mallory DDS, who got them from his contact, who we identified as Dylan Faden, who operates in Fennrun. We learned they were researching warp magic. We also made contact with the director of the Shadow Network in Wroat and reinforced our alliance with them by helping clear out some citizens infected with warp magic at their theatre.
The Awakening
As the citizens of Sharn fell to madness around us, a huge airship careened towards the city, on course to smash through buildings and kill countless civilians. We realized there was only one way to get on that ship and prevent disaster: a Sharn Kart race through the city! With the help of Rosie the […]