This week we ventured into Droaam in order to investigate the fairness of the bloodsport arenas there. It would not be possible for us to fully stop that kind of violence in Droaam, so instead our job was simply to ensure that the fights aren’t rigged. Everybody needs a fair shot in and out of […]
Keep Digging
Objectives: Investigate the trail of an illegal necromancer connected to Karllakton and House Deneith. Keepers: Sam Helfin, Ratha, H.L., N-D311, Xander, Asher d’Deneith Outcome: Discovered illegal necromancy research being conducted in House Deneith facilities including a prototype warforged using highly unethical spirit trapping technology. Interrogation of House Deneith official Soren d’Deneith, who attempted to trap […]
A Red Sun Rises in the East
Keepers: Baldwin, Bella, Helios (aka Cal), Tilly, Starlet, T’ggarObjectives: Find out what Red Sun Security Solutions is all about.Outcome: We learned that Red Sun Sec. Solutions is employing thousands, including the “Winds of Destruction”, and they are working with Merrix d’Cannith, head of Cannith West. They have huge swaths of non-sentient Warforged titans, an absolutely […]
The Turning of the World so Soft and Smooth
Cypress has sent us to Droaam under the pretence that we are to check if the Greywall brawl is fair enough. The actual reason is that she wants us to get clearance to the Great Crag, where the hags are. The city of Greywall is intentionally confusing, and we would have been lost without Rosie […]
Ballad of the Jetstream Part One
This week we target Red Sun Security directly finding their private island within the principalities and hope to gather more information that would allow us to take legal action against them. We borrow a bout from captain Ironsides and do intelligence gathering at their recruitment center. We arrive on their island posing as a buyer, […]