Dungeon Crawler World 2: Electric Boogaloo-Keeper:Toryn
NBHK, We had all hoped for more rest after last week’s near-apocalypse, but unfortunately myself and several colleagues received invitations to return to Dungeon Crawler World. Knowing that refusal would likely mean some other poor souls being sacrificed to that meat grinder, we accepted.
This time the dungeon was more more random. At each juncture we had to select a pathway, at which point all other pathways would close. The doors listed what prize we could receive for choosing that path, but not what dangers we would face. Each of received various prizes on our way through, but at each juncture we faced great danger. Battling undead and dodging flaming boulders, we only found a short respite in the safe room we found, which included a shopkeeper who accepted any currency equally(i.e. copper is worth the same as gold to him, except Electrum, he gives you discounts for that.). He even sold Mangione melts, and I was able to refresh myself with three of them before we moved on.
We also encountered an extremely vulgar skeleton that insulted all our mothers. His name was Skullsy, and I decided to keep him, as he is amusing at times. Unfortunately he never shuts up, so I have had to jam him in the bottom of my cupboard at HQ to prevent him from waking the other Keepers.
When we reached the boss room, I was permitted to retrieve the weapon from the chest, which was a beautiful vibro-blade rapier that I have been using since, but immediately after claiming that loot, the lights dimmed and the boss appeared. This time, the dungeon defaced the corpse of our murdered comrade. Barnelbus, who fell in the last dungeon crawl, was brought back as a boss, with succubus backup dancers and a thirst for blood. We actually defeated him relatively easily, thanks to a timely silence spell, but being forced to execute one of my former comrades has only redoubled my hatred of whoever runs these abhorrent games.
YLA, Toryn Viphonastar